Ashingham Talents is a Wild Talents supers roleplaying campaign, set in our modern-day world, 30 minutes into our future, with a little jig to the side, and based in the DC Metropolitan area.
Player characters will be some of the first super-powered characters in the world; while there may be other metahumans in the world, all are of recent vintage. While a few flashy metahumans garner media attention, neither society nor law has adapted to the metahuman presence yet.
Technology-wise, expect tech to be one-step further in the adoption process; proven/practical experimental theory → applied research → useful research prototype → “secretive” funding → toy/military/gov’t tech → bleeding edge → mainstream → trailing edge → obsolete.
In Wild Talent’s color system, this world is a Red 3/Gold 4/Blue 3/Black 4 – at least at the start.
Atitlán Toxin Exposure
Big Gun Securities
Blue Water Military Academy
Church of Yeon
Kelvin Shores Refuge
Transhumanic Studies and Research
Transnational Organization of Invention
- Variant Rules
- Character Creation
- Character Advancement
- Organization Overview
Character Sheet Formatting
Embedded SVG Test